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    Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition - 图书

    2003
    导演:Eric Lengyel
    This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and t...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition
    图书

    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition - 图书

    导演:Eric Lengyel
    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering are...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
    搜索《Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition》
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    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition - 图书

    导演:Eric Lengyel
    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering are...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
    搜索《Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition》
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    Fluid Simulation for Computer Graphics, Second Edition - 图书

    导演:Robert Bridson
    The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work...(展开全部)
    Fluid Simulation for Computer Graphics, Second Edition
    搜索《Fluid Simulation for Computer Graphics, Second Edition》
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    Fluid Simulation for Computer Graphics, Second Edition - 图书

    导演:Robert Bridson
    The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson’s experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work...(展开全部)
    Fluid Simulation for Computer Graphics, Second Edition
    搜索《Fluid Simulation for Computer Graphics, Second Edition》
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    Mathematics for 3D Game Programming Computer Graphics - 图书

    2001
    导演:Eric Lengyel
    Mathematics for 3D Game Programming Computer Graphics
    搜索《Mathematics for 3D Game Programming Computer Graphics》
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    The AWK Programming Language, Second Edition: Second Edition - 图书

    导演:Alfred V. Aho
    Awk was created in 1977 as a simple programming language for writing short programs that manipulate text and numbers with equal ease. It was meant as a scripting language to complement and work well with Unix tools, following the Unix philosophy of having each program do one thing well and be composable with other programs. The computing world today is enormously different from...(展开全部)
    The AWK Programming Language, Second Edition: Second Edition
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    Functional Programming in Scala, Second Edition: Second Edition - 图书

    导演:Michael Pilquist
    Discover the power that functional programming brings to your Scala code. This international bestseller has been revised with new exercises, annotations, and full coverage of Scala 3. The first edition of Functional Programming in Scala has helped over 30,000 developers discover the power of functional programming. This second edition is fully updated to Scala 3 and the latest ...(展开全部)
    Functional Programming in Scala, Second Edition: Second Edition
    搜索《Functional Programming in Scala, Second Edition: Second Edition》
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    Numerical Mathematics: Second Edition - 图书

    2006
    导演:Alfio Quarteroni
    Numerical mathematics proposes, develops, analyzes and applies methods from scientific computing to several fields including analysis, linear algebra, geometry, approximation theory, functional equations, optimization and differential equations. This book provides the mathematical foundations of numerical methods and demonstrate their performance on examples, exercises and real...(展开全部)
    Numerical Mathematics: Second Edition
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    Nonlinear Programming: Second Edition - 图书

    导演:Dimitri P. Bertsekas
    This extensive rigorous texbook, developed through instruction at MIT, focuses on nonlinear and other types of optimization: iterative algorithms for constrained and unconstrained optimization, Lagrange multipliers and duality, large scale problems, and the interface between continuous and discrete optimization. Among its special features, the book: 1) provides extensive covera...(展开全部)
    Nonlinear Programming: Second Edition
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